Showing posts with label photos. Show all posts
Showing posts with label photos. Show all posts

Sunday, September 24, 2017

buy an old iphone 6 (3yrs) when iphone 8 is up to date



The iPhone 6 and iPhone 6 Plus are smartphones designed and marketed by Apple Inc. The devices are part of the iPhone series and were announced on September 9, 2014, and released on September 19, 2014.

The iPhone 6 and iPhone 6 Plus jointly serve as successors to the iPhone 5S and were themselves replaced as flagship devices of the iPhone series by the iPhone 6S and iPhone 6S Plus on September 9, 2015.

The iPhone 6 and 6 Plus were discontinued in most countries on September 7, 2016 when Apple announced the iPhone 7 and iPhone 7 Plus.

The iPhone 6 and iPhone 6 Plus include larger 4.7 inches and 5.5 inches (120 and 140 mm) displays, a faster processor, upgraded cameras, improved LTE and Wi-Fi connectivity and support for a near field communications-based mobile payments offering.

Both branded as "Retina HD Display" and "ion-strengthened", the iPhone 6 display is 4.7 inches in size with a 16:9 resolution of 1334x750 (326 ppi, minus one row of pixels),
iPhone 6 Plus includes a 5.5-inch 1920x1080 (1080p) display (401 PPI).
The iPhone 6 features a 6.91 Wh (1810 mAh) battery, while the iPhone 6 Plus features an 11.1 Wh (2915 mAh) battery.  improved battery life over the 5s.

Both models include an Apple A8 system-on-chip, and an M8 motion co-processor—an update of the M7 chip from the iPhone 5s. The primary difference between the M8 and the original M7 coprocessor is that the M8 also includes a barometer to measure altitude changes. Phil Schiller touted that the A8 chip would provide, in comparison to the 5s, a 25% increase in CPU performance, a 50% increase in graphics performance, and less heat output. Early hands-on reports suggested that the A8's GPU performance might indeed break away from previous generations doubling of performance at each yearly release.

The expanded LTE connectivity on the iPhone 6 and iPhone 6 Plus is improved to LTE Advanced, with support for over 20 LTE bands (7 more than the iPhone 5s), for up to 150 Mbit/s download  (iphone 5, 5S only 100Mbit/s download) speed, and VoLTE support. 
https://en.wikipedia.org/wiki/Voice_over_LTE
Le 25 novembre 2015, Bouygues Telecom annonce le lancement de son service VoLTE, dans un premier temps réservé aux clients possédant un Samsung Galaxy S6 ou S6 edge, devenant ainsi le premier opérateur français à proposer ce service11. Le 9 décembre 2015, Bouygues Telecom étend son service VoLTE aux iPhone 6 et 6+ d'Apple équipés de IOS 9.2 ou de versions ultérieures.

Le 23 février 2016, Orange annonce le début du déploiement progressif de la VoLTE associé à la voix sur Wi-Fi (VoWiFi) sur les réseaux mobiles 4G de ses filiales européennes.


Wi-Fi performance has been improved with support for 802.11ac specifications, providing speeds up to 433.0581 Mbit/s—which is up to 3 times faster than 802.11n, along with Wi-Fi Calling support where available. 
The iPhone 6 and iPhone 6 Plus add support for near-field communications (NFC). It is initially used exclusively for Apple Pay—a new mobile payments system which allows users to store their credit cards in Passbook for use with online payments and retail purchases over NFC. iOS 11 will provide support for uses of near-field communications besides Apple Pay.

The iPhone 6's rear-facing camera now has the ability to shoot 1080p video at either 30 or 60 frames per second and slow-motion video at either 120 or 240 frames per second. The camera also includes phase detection autofocus. It can also record. The iPhone 6 Plus camera is nearly identical, but also includes optical image stabilization. 
l'iPhone 6 propose une simple stabilisation numérique tandis que l'iPhone 6 Plus utilise un stabilisateur optique plus performant. 
The front-facing camera was also updated with a new sensor and f/2.2 aperture, along with support for burst and HDR modes.

When first released, the iPhone 6 and iPhone 6 Plus were supplied pre-loaded with iOS 8.
To improve the usability of the devices' larger screens, an additional "Reachability" gesture was added; double-tapping the Home button will slide the top half of the screen's contents down to the bottom half of the screen. This function allows users to reach buttons located near the top of the screen, such as a "Back" button in the top-left corner.

technical data

Model iphone 6 . : A1549, A1586, A1589
Compatible networks GSM, CDMA, 3G, EVDO, HSPA+, 4G, LTE
Dimensions iphone6:
H 138.1 mm (5.44 in)
W 67.0 mm (2.64 in)
iphone 6: 129 g 

Apple A8
CPU 1.4 GHz dual-core 64-bit ARMv8-A "Typhoon"
GPU PowerVR Series 6 GX6450 (quad-core)
Memory 1 GB LPDDR3 RAM
Storage 16, 32, 64, 128 GB
Battery 6: 3.82 V 6.91 W·h (1,810 mA·h) Lithium polymer battery

Data inputs

Multi-touch touchscreen display, triple microphone, Apple M8 motion coprocessor, 3-axis gyroscope, 3-axis accelerometer, digital compass, iBeacon, proximity sensor, ambient light sensor, Touch ID fingerprint reader, barometer

Rear camera 8 MP with 1.5 focus pixels, True Tone Flash, autofocus, IR filter, burst mode, f/2.2 aperture, 1080p HD video recording (30 fps or 60 fps), slow-motion video (720p 120 fps or 240 fps), timelapse, panorama (up to 43 megapixels), facial recognition, stills from video, auto-HDR
Digital image stabilization

Front camera 1.2 MP (1280×960 px max.), 720p video recording (30 fps), burst mode, f/2.2 aperture, exposure control, face detection, auto-HDR
Sound Mono speaker, 3.5 mm stereo audio jack



Wednesday, August 16, 2017

smart TV SCREEN SHARE (écran partagé) sur android, PC windows, linux et surtout mac; cas LG et aussi Samsung, Sony, Panasonic, Philips, Android TV, Fire TV, Roku and Chromecast,


Le Screen Share est une technologie qui dédouble l'écran de votre appareil (mobile, tablette, PC ...) sur le téléviseur, comme un écran distant. De cette façon, vous pouvez voir le bureau, lire vos photos, regarder un film en plein écran comme un film youtube ou dailymotion en full HD (1080p) ou faire une présentation ou un diaporama.

Grâce au Wi-Fi Direct (Miracast ou au défunt depuis 2017 Intel Wi-Di), vous pouvez transmettre une vidéo 1080p et de l'audio de haute qualité. Aussi son champ d'action est beaucoup plus grand que, par exemple, le Bluetooth.

wi-fi direct

Le WiFi Direct est une technologie créée par la WiFi Alliance. Elle n'est pas nouvelle mais avec la montée en puissance du "tout connecté", il est bon de savoir à quoi elle sert. Elle permet tout simplement de mettre en relation sans fil deux appareils compatibles pour effectuer du transfert de données ou du streaming.
La principale différence avec le WiFi classique c'est la méthode de connexion, qui se fait directement entre les deux appareils sans autre intermédiaire. Il n'est donc pas nécessaire d'avoir un routeur ou une box internet chez soi pour que les deux périphériques communiquent entre eux.
Peu connue du grand public, on peut vulgairement dire que c'est du Bluetooth à grande vitesse mais ce sont bien 2 technologies complètement différentes. Le deuxième avantage du WiFi Direct c'est sa vitesse et sa portée, très limitées en bluetooth les transferts iront ici à la vitesse maximale du WiFi et profiteront d'une portée plus importante.
Le WiFi direct est potentiellement compatible avec les smartphones, les tablettes, les ordinateurs, les télévisions, les appareils photos, les imprimantes et bien d'autres périphériques. Il reprend la sécurité du WiFi classique et il est possible de sécuriser ses transferts avec une clé de sécurité comme sur un réseau classique.
Le Miracast utilise par exemple cette technologie pour envoyer du contenu à une télévision. Depuis peu le NFC vient même s'intégrer et permet d'initialiser une connexion WiFi Direct entre 2 produits encore plus simplement : il suffit alors d'approcher les deux produits compatibles pour que le transfert commence. Quelle prouesse quand j'approche un smartphone de ma télécommande Sony et que qq secondes après une copie de mon écran apparait sur ma télévision !
Imprimer depuis son appareil photo ou encore échanger entre deux tablettes sont d'autres exemples de ce qu'il est possible de faire avec le WiFi Direct. 
Cette technologie est maintenant bien implantée sur les produits Android. Voici un exemple concret d'un transfert d'une photo entre un téléphone Android (Samsung) et une télévision (Sony) :
Sur votre TV : appuyez sur le bouton « HOME » de votre télécommande, sélectionnez « Mode WiFi Direct », puis suivez les instructions d’activation affichées à l’écran.
Activez le WiFi sur votre smartphone puis vérifiez dans les paramètres avancés que le WiFi Direct est activé.
Choisissez la photo à transférer dans votre galerie et appuyez sur « envoyer à », puis « WiFi Direct » et choisissez enfin la télévision qui devrait s’afficher sous son nom ou modèle.
https://www.fnac.com/Qu-est-ce-que-le-WiFi-Direct/cp23699/w-4

Apple utilise une autre technologie. Nous verrons comment faire sans "apple TV".

Avec quels appareils puis-je utiliser le Screen Share sur TV LG?

Pour profiter des avantages du Screen Share, il est nécessaire que le téléviseur et l'appareil à connecter soient compatibles avec cette fonction.
Téléphones Android : de nombreux modèles sont compatibles avec le Screen Share / Miracast. Si votre téléphone l'est, il apparaîtra dans le menu des paramètres.

PC avec Windows 7 ou 8 : votre ordinateur doit disposer d'un chipset, d'une carte graphique et d'un adaptateur Wi-Fi compatible avec Intel Wi-Di. En suivant ce lien, vous accéderez à l'assistance Intel sur ce sujet.

PC avec Windows 8.1 ou 10 : est présent par défaut sur le système d'exploitation. Lisez ce guide pour savoir comment l'utiliser.

Linux : Il existe un projet open source appelé OpenWFD.

IOS : Malheureusement, Apple ne prend pas en charge cette technologie. Airplay est l'alternative propriétaire, mais est seulement compatible avec les produits de la marque.


Mirror for LG TV

Mais il existe une application pour mac:
Mirror for LG TV et pour les autres grandes marques.

It's an application to mirror the screen of your Mac (OS ≥10.10) to any LG Smart TV. No wires and no additional hardware needed. This works on any LG Smart TV from the 2012 models onwards. 

Le problème est qu'elle a un time-lag de 2s entre l'écran mac et l'écran de la TV...
Voir la photo du début du post pour voir le logiciel sur mac (ici en 1.2).

In using the app, there will be about 2 to 3 seconds of latency. So this mirroring is not suitable for gaming. However, it is very suitable for watching movies, giving presentations, watching photos, and much more!

Screen Mirroring has been around on MacOS since WWDC 2011 as AirPlay Mirroring, but only for MacOS users who also use an AppleTV. AirBeamTV is the first company worldwide who made it possible to mirror screen and audio from any Mac to all major Smart TV brands and connected TV devices.

This app does something which a lot of forums seem to consider impossible without buying AppleTV...

version≥2.0 July 4th, 2017
The apps for all major TV brands (Samsung, Sony, LG, Panasonic, Philips, Android TV, Fire TV, Roku and Chromecast) now have the option to play video files directly from Apple Mac computers to TV.
Now have the option to play video files directly from Apple Mac computers to TV.

“Just drag and drop your video into the Mirror application, and it will play automatically on TV”, explains Jan van Ottele, co-founder and CEO of AirBeamTV, “this is great for watching videos on your big screen TV instead of on a smaller Macbook screen, since most common video file formats are supported”.

u can upload and pay 10$:
https://www.airbeam.tv/

or
https://itunes.apple.com/us/app/mirror-for-lg-tv/id1152966194?mt=12

Serveur DLNA

Avec un PC à base d'Intel c'est facile vu que les LG sont/étaient compatibles Widi.
Sur Mac, à part posséder une box compatible Airplay genre Freebox (que révolution) ou Apple TV qui te permettra de lire ton stream sur ta TV, ca me semble "complexe" (sans les solutions airbeam.tv).
Comme une télé LG sait lire des fichiers stockés sur un serveur DLNA, on peut transformer son Mac en serveur DLNA ou même partager simplement un répertoire sur le réseau. La TV le verra et sera capable de lire son contenu mais ca ne réglera pas la situation du streaming live.
DLNA, Digital Living Network Alliance est une norme facilitant l'accès aux contenus multimédia, entre différents périphériques, connectés au sein d'un même réseau informatique.
Plus de 250 sociétés (Sony, Philips, Samsung, etc.) supportent cette norme et proposent des appareils compatibles.
Le DLNA définit comment un périphérique DMS (digital media server) partage les fichiers multimédia qu'il contient avec les périphériques DMP (digital media player) connectés au réseau.
Une TV compatible DLNA peut par exemple, afficher les fichiers multimédia compatibles (photos, musiques, vidéo) stockés sur un ordinateur, si tous les deux sont connectés au même réseau local (en WIFI, ou via un câble ethernet par exemple).
http://www.lcd-compare.com/definition-de-dlna.htm

3 solutions wireless :
  1. avec une LG ≥2012, on peut lire des films à la place du mac, directement depuis les sites qu'on visite en activant son navigateur internet. Ca fonctionne sur les gammes antérieures mais pas si les vidéos sont sous Flash10 a priori. Une PS3/XBOX pourrait le faire également...
  2. investir dans un streamer HDMI ou encore un disque dur sans fil et/ou avec LAN prise ethernet (avec USB ou hdmi)... ou un NAS classique (« Network Attached Storage ») https://www.quechoisir.org/comparatif-disques-nas-n24145/
  3. un soft qui te permet de "restreamer" du contenu Live comme sur PC : http://www.serviio.org/
    ou les outils airbeam.tv. la solution Serviio fonctionne sur OSX:
    http://www.serviio.org/download
    https://forums.macg.co/threads/connecter-un-mac-a-une-smart-tv.1223285/

HDMI

On peut aussi connecter son mac via une prise HDMI et là c'est avec l'OS d'apple que l'on joue avec les écrans. Sur les iphone/ipad avec un lighting connecteur...
https://www.apple.com/fr/shop/reviews/MD826ZM/A/adaptateur-lightning-av-num%C3%A9rique

Astuce importante HbbTV

Hybrid Broadcast Broadband TV (HbbTV) est à la fois un standard industriel et une initiative de promotion d'harmonisation de la diffusion de la télévision et de l'accès internet dans la fourniture de programme au consommateur final à travers les télévisions connectées et les set-top boxes. HbbTV est né de la fusion de deux projets en février 2009 du projet français H4TV et du projet allemand German HTML profil.

Deux modes sont possibles :
  1. Soit directement (mode dit: broadcast) avec le signal diffusé (TNT, Câble, Satellite), donc sans avoir besoin de connecter le récepteur à Internet. Ainsi le récepteur TV reçoit une application qui se télécharge en même temps que le programme télévisé qui est regardé. Généralement cette application est signalée au téléspectateur par une notification qui apparaît sur l'écran du téléviseur, l'invitant à presser le bouton rouge de sa télécommande pour y accéder. De nombreux services sont ainsi possibles, par exemple la diffusion de magazines d'information, de fiches contextuelles au programme, d'alertes de toutes sortes...
  2. Le second mode est celui où le récepteur est connecté à Internet (mode dit: broadband). Les chaînes peuvent alors enrichir encore plus leurs services avec des contenus en ligne édités par elles. Ainsi le public peut accéder en plus des programmes télévisés à par exemple: des applications liées aux programmes TV, EPG, magazines, VOD, télévision de rattrapage, émissions enrichies, votes en direct, intégration des réseaux sociaux dans les programmes TV, etc.
HbbTV utilise des technologies ouvertes telles qu'HTML, CSS, JavaScript, H264... Ce sont des technologies très connues des développeurs web, facilitant ainsi le développement de services et d'applications.

 Pour vous connecter au Screen Share, vérifiez que la fonction HbbTV est désactivée sur le téléviseur:
  1.  Activer le partage d'écran sur le téléviseur : Lancez l'application Screen Share et suivez les instructions à l'écran.
  2.  Activer le Screen Share sur le mobile : Sur le mobile, ouvrez le panneau de notification en faisant glisser votre doigt du haut de l'écran vers le bas.
Cliquez sur l'icône Miracast ou Screen Sharing (ou Screen Mirroring, Mirroring Display, AllShare Cast pour d'autres fabricants). La recherche de périphériques compatibles démarre et une liste apparaît dans laquelle vous pouvez choisir le périphérique auquel vous souhaitez vous connecter.

Si vous ne retrouvez pas l'icône dans le panneau de notification, c'est que vous disposez d'une version Android 4.2 ou supérieure (pour cet OS). Modifiez le panneau de notification afin que l'icône apparaisse dans ce panneau.


Détails d'un LG TV smart full HD de 2012:
http://stephane-mottin.blogspot.fr/2012/10/les-differentes-technologies-television.html

Ref

http://www.lg.com/fr/support/aide-produit/CT20130026-20150278220387-others


Tuesday, August 1, 2017

smartphone et prise USB-c; samsung S8, one plus 5, iphone


Samsung Galaxy S8

c'est le premier Samsung qui possède l'USB-c (et BT 5.0).
Le modem gère l’agrégation de 5 fréquences 4G LTE, ce qui lui permet d’atteindre un débit de 1 Gbps en descendant, et 150 Mbps en remontant.
Le S7 sera donc vite obsolète:
Samsung Galaxy S7 vs Galaxy S8 : un changement majeur dans l’histoire de la marque.

Via USB-c, une fois relié à un écran, un clavier et une souris, on peut utiliser son téléphone comme un ordinateur de bureau.

Ref

 OnePlus 5 


LG G6


HTC U11 

Le HTC U11 se différencie par la possibilité de presser ses bords pour déclencher des actions. Un gimmick sympathique, mais ce qui nous a réellement bluffés lors de notre test est l’appareil photo du smartphone.
Capable de produire de belles photos de jour comme de nuit, la caméra du HTC U11 est sans aucun doute l’une des meilleures du marché mobile. Le reste de la fiche technique du produit est également musclé avec notamment un bel écran 5,5 pouces QHD et l’utilisation du Qualcomm Snapdragon 835. Dommage d’avoir fait l’impasse sur le port jack.

HUAWEI P10 

iphone 8

iphone reste en port Lightning (avec cable qui adapte en USB-c).
Apple livrerait un câble Lightning vers USB-C avec son iPhone 8, au lieu de le vendre séparément, comme il le fait déjà.
Ce serait cohérent avec le reste de la gamme, puisque les derniers MacBook et MacBook Pro ne disposent que de ports USB Type-C.

Sunday, July 23, 2017

alternatives open free à adobe première. Liste et comparaison pour mélanger video (y compris AVCHD) et photo et music.


Intro

l'excellent VLC hélas n'est qu'un player. On l'utilisera pour visualiser le résulat final.

besoins

Je veux un éditeur/publisher qui mixe image et video pour faire ce job:
j'ai bcp de video et photo sur mon portable ou mon téléphone et je veux faire une seulz video avec un son per exemple une chanson ou en gardant le son des video.

Je veux faire des captures d'écran et enregistrer du son puis faire une video... (voir les options des éditeurs).

Import image sequences from your camera to create a cartoon frame by frame. Then, export as an animated GIF or share on YouTube.

info

En sept 2017 google "tue" ses outils youTube de l'éditeur de vidéo et du diaporama "intégré".
https://www.engadget.com/2017/07/21/youtube-kills-the-video-editing-tools-you-never-used/
L'édition vidéo sur Internet est lente par rapport aux applications natives, car il faut télécharger (upload) votre vidéo puis télécharger (down) la copie finale. Cela dit, c'était une bonne option pour les utilisateurs ou les utilisateurs de Chromebook avec des ordinateurs portables ou des tablettes peu puissantes.

Si vous êtes prêt à payer et que vous disposez d'un PC ou d'un Mac approprié, d'autres applications autonomes incluent
Adobe Premiere CC,
Final Cut Pro X d'Apple pour Mac uniquement
Media Composer professionnel d'Avid. Avid a également une application gratuite appelée Media Composer First,

Apple a iMovie pour Mac et iMovie et Clips pour iOS,
tandis que Microsoft possède Movie Maker pour Windows.
Si vous voulez juste un éditeur Web, il existe des options comme Magisto et WeVideo qui fonctionnent sur la plupart des navigateurs, y compris le navigateur Chrome sur Chromebook.

But

ce post va traiter des offres "libre et open".

Une comparaison
https://en.wikipedia.org/wiki/Comparison_of_video_editing_software

Il faut aussi vérifier si le logiciel prend en charge vos fichiers comme AVCHD (Advanced Video Codec High Definition). voir une liste de soft d'édition qui prend en charge ce format:
https://fr.wikipedia.org/wiki/Advanced_Video_Codec_High_Definition

Les aggrégateurs photo video avec schémas

avant d'aborder les "premières"-light, qq nouveaux softs de 2017 pour aller vite dans la production de video à partir d'un stock de media.

quik de goPro

que iphone/ipad and android

clips d'Apple

que iphone/ipad 
The app allows users to combine videos, images and music into one seamless video ready to be shared not only via the likes of Facebook, Twitter and Instagram, but also via iMessage too.
It sits somewhere between the video generator baked into the Photos app in iOS 10 and iMovie for iOS, which is regarded as being a high-end video editing app (in terms of smartphone apps, anyway!).
Clips is a new app for making fun videos to share with friends, family and the world. With a few taps, you can create and send a video message or tell a quick story with animated text, graphics and emoji, music and more. 

Videos made easy
•    Clips lets you create videos in real time using simple controls — no timeline, tracks or complicated editing tools
•    Shoot live video and photos or add them from your library
•    Easily mute audio, and adjust the length of your clips and reorder them
•    Clips looks and works great on iPhone, iPad and iPod touch

Live Titles
•    Create animated titles and captions using just your voice
•    Captions are generated automatically as you speak and match the timing of your voiceover
•    Mix and match different styles throughout your video
•    Tap your title to adjust text and punctuation or add inline emoji 

Fun effects
•    Give your photos and video clips a comic book look with colour and black & white filters
•    Drop in animated speech bubbles, arrows and banners
•    Add emoji on top of any photo or video clip
•    Use full-screen posters with animated backgrounds and customisable text to help tell your story
• Drag and pinch while recording to add smooth pan and zoom animations to your photos and videos
•    Add a music track from your library or use built-in soundtracks that automatically adjust to the length of your video

Smart sharing
•    Clips suggests people to share with based on who is in your video and who you share with most often
•    Tap a person in the share sheet to instantly send your video via Messages
•    Send directly to Instagram, Facebook, YouTube and other popular social media sites

Apple Web SiteClips SupportApplication Licence Agreement

What's New in Version 1.1 (07/2017)
• Customise your videos with animated Disney graphics featuring Mickey, Minnie and more
• Add Pixar graphics to your videos with characters from Toy Story and Inside Out
• Choose from dozens of new customisable text banners, overlays and posters

vimeo tools

wevideo

web services & que iphone/ipad and android and win 10

Storyo

Storyo creates stories automatically based on the metadata in your photos (like time and location) along with other bits and pieces of information it harvests online, like maps. It brings photos and data together in beautifully simple video-stories, called storyos.
Automated Storytelling
A single photo or simple sequence of shots just doesn’t do your most magnificent moments justice. That’s why we’ve designed an intelligent algorithm that organizes photos in chapters according to when and where great times took place. The result is a true-to-life story told in narrative form – from fabulous beginning to fantastic end.
But it’s your story, so feel free to tweak it until you love it - add or delete photos, change its length, play around with filters, or switch the soundtrack to a song from your own music library.
https://www.storyoapp.com/

OpenShot

OpenShot Video Editor est un éditeur vidéo non-linéaire libre pour GNU/Linux, construit avec Python, GTK+, et le framework MLT (Media Lovin' Toolkit (en)). Il intègre le moteur Blender pour créer des titres et effets (feux d’artifices, jeux de lumières, neige, mappemonde animée) évolués.
AVCHD (Advanced Video Codec High Definition)  OK
Linux, Mac, and Windows.
http://www.openshot.org/
https://en.wikipedia.org/wiki/OpenShot

Kdenlive 

https://kdenlive.org/
https://en.wikipedia.org/wiki/Kdenlive
https://kdenlive.org/toolbox/
FreeBSD, Linux, Windows,
OSX: Kdenlive and MLT can compile and run under Mac OS X. Packages are available from the MacPorts project, unfortunately they are outdated.

Shotcut

FreeBSD, Linux, OS X, Microsoft Windows

VideoPad Video Editor

Video Editing Software 
Windows XP/Vista/7/8/8.1/10
Works on Mac OS X 10.5 and above
Android version runs on 2.3.3 or higher

-un des processeurs de streaming vidéo les plus rapides du marché.
-effets sonores de la sonothèque gratuite

http://www.nchsoftware.com/videopad/index.html

photofilmstrip

PhotoFilmStrip creates movies out of your pictures in just 3 steps. First select your photos, customize the motion path and render the video. There are several output possibilities for VCD, SVCD, DVD up to FULL-HD.
The effect of the slideshow is known as "Ken Burns". Comments of the pictures are generated into a subtitle file. Furthermore an audio file can be specified to setup the background music for the slide show.
In contrary to other projects i know so far, PhotoFilmStrip has the opportunity to render slide show in Full-HD (1920x1080) resolution.

GUI or command line interface for batch processing
python
Win, GNU-linux

http://www.photofilmstrip.org/1-1-Home.html

Wednesday, July 19, 2017

all features of sony alpha 77 65: A77 features not found in A65 and tricks for A65. In 2012, the first World’s highest megapixel for an APS-C sized sensor, fast AF when shooting HD video


A77 features not found in A65

1) Magnesium alloy body
2) Weather sealing
3) Rear control wheel
4) Joystick control
5) Microfocus adjust
6) LED AF assist lamp
7) Customizable upper and lower Auto ISO limits
8) 19 point AF w/ 11 cross type vs. 15 point AF w/ 3 cross type
9) 1/8000 vs. 1/4000 max shutter speed
10) 1/250 vs. 1/160 Flash Sync
11) Flash sync socket
12) Sony vertical grip available
13) Top LCD
14) 3 way tilt rear LCD
15) 12 fps vs. 10fps
16) Extended exposure bracketing
17) Extended AE compensation
18) ISO settings start from 50 vs. 100 and offer 1/3 stop increments
19) External focusing mode switch
20) AF/MF switching button
21) Direct Manual Focus
22) Manual control for pop-up flash
23) JPEG Extra Fine option
24) 3 user memory locations
25) Release priority option
26) AF drive speed option
27) AEL button vs. Function menu for slow sync
28) Pop-up flash GN12/16mm vs. GN10/18mm
29) Additional Creative Styles
30) 'M' shift capability

FINDING BUTTONS, DIALS, AND CONTROLS ON YOUR SONY ALPHA A65/A77






http://www.dummies.com/photography/cameras/sony-alpha-slt-a65a77-for-dummies-cheat-sheet/

a very good intro (in french)

http://alpha-numerique.fr/index.php/materiel/boitiers-sony/128-alpha-65/791-sony-alpha-65-le-reflex-semi-expert-translucent-accessible

Books about Sony alpha 77 and 65

The Complete Guide to Sony's Alpha 65 and 77 SLT Cameras B&W Edition
Volume I
https://books.google.fr/books?id=afiWAwAAQBAJ
Volume II
https://books.google.fr/books?id=R_mWAwAAQBAJ
Version 1.2
ISBN 978-1-105-52519-3 B&W Vol. I
978-1-105-52578-0 B&W Vol. ll

Sony Alpha SLT-A65 / A77 For Dummies
https://books.google.fr/books?id=bFa3sUiL0xIC

From Vol I

only the beginning on google books
Geez, where do I start? The specs for these cameras looked so perfect that
the entire world waited anxiously for them to be released: World’s
highest megapixel (for an APS-C sized sensor, that is), world’s best
Electronic Viewfinder, a design that allows fast AF (or full manual
control) when shooting HD video, Olympic-paced shooting speeds, and
probably the best “kit” lens ever produced.

the translucent mirror

Traditional SLRs (which stands for
Single Lens Reflex) had a mirror
behind the lens that swung out of
the way the moment you took the
picture (Figure 1-2). The mirror
was there to ensure that the
composition you saw in the
viewfinder was identical to what
ended up on the film. (Yes, FILM.
It’s an old design!) And moving
that mirror up and down five
frames per second (or faster with
some high-end sports cameras) is a
mechanical engineering challenge
which can also induce a lot of in-
camera vibration.
But what if the mirror remained
fixed in place‘? Or, more
specifically, what if the mirror was
a semi-transparent variety, which
let most of the light through but
reflected about one third of that
light up to some autofocus
sensors? That would solve two of
the biggest problems with most
other DSLRs that try to shoot video: 1) you would now be able to add fast autofocus while you’re shooting video, and 2) you would be able to shoot many more frames-per-second (10 in the ease of the A65; 12 in the case of the A77) than what a consumer-grade moving mirror would normally be
able to allow. AND you wouldn’t have to give up autofocus in this mode!
The SLT was conceived to give you a full-time Live View function with HO compromises.
Sony’s marketing department says that it took a collaboration of five different technology companies to produce this 2nd-generation thin polymer mirror laminate. (They also incorrectly label this semi-
transparent mirror as being “translucent”. Semantics. I’ve gotten over it.)
The new mirror is so good that dprevicwcom tried andfailed to produce a “ghost” (unwanted internal reflection of a specular highlight) in their review of the camera.

Worlds Best Electronic Viewfinder

It’s not just hyperbole - l’m serious. Everyone who has ever picked up these cameras looks at the EVF and says, “Wow!”. (This is especially true of those who have used this camera’s predecessors, the A33, 35, and 55.) What makes it different‘? It’s an Organic L.E.D. (OLED) display — the same kind used on high-end smart phones. They are brighter, have a wider color gamut, and have a faster refresh rate than the camera’s rear LCD. And unlike the A55’s liquid crystal-based EVF, this one doesn’t employ a polarizer, which means you can use this camera while wearing polarized sunglasses without fear of screen blackout.
The EVF is the other essential ingredient (the first being the translucent mirror) that bring all of the benefits of SLT design to you: in addition to the fact that you can have fast autofocus during video mode, you can also see how your image will look before you shoot (exposure and white balance), plus it gives you tools for focusing manually (Focus Magnifier and Peaking Level functions) that just weren’t available using the old design.
The EVF isn’t perfect, though. When shooting under any kind of fluorescent light (whether it be the older tubular bulbs or the newer compact fluorescent variety), the white balance you see in Live View
fluctuates and doesn’t always match the final image. Eyeglass wearers shooting outdoors on a bright day say they have to shield the sun which comes in between their face and the eyeglasses. David Kilpatriek at photoclubalpha.eom mentions that the EVF doesn’t show you enough detail in the blacks (he says that to save energy the camera turns off any LED pixels if the value is below a certain threshold, something I never would have noticed. And some extreme sports shooters have complained that they have trouble panning in the fastest shooting modes (although I personally haven’t experienced any problem during any experiments).

Furthermore, unlike other cameras which shoot this quickly, the Sony can actually autofocus between shots, helping to kccp that sprinter in focus from shot-to-shot. Sony calls this feature "Continuous Advance Prioritv AE”.

 3-D Panorama mode

Sony’s programmers have pulled off (what is in my mind) a software miracle by also including a 3-D Panorama mode. Using no special hardware or lenses, the software actually compares the geometry
and perspective of adjacent 2D shots and infers the relative distance from the camera in software. (This was clearly the result of several Ph.D. dissertations.) It then generates a 3-D image in an industry-standard .mpo file which can be viewed on the new breed of 3-D TVs. There are also
free programs available for viewing these files on your computer. (You’ll
have to provide your own red/green eyeglasses, though.)

In camera Lens Corrections

If you’re a lens perfectionist, then you’ll probably appreciate this feature:
Your camera has the ability to correct for the three most common types of optical deficiencies in consumer-grade lenses: vignetting, distortion, and chromatic aberrations. And it does this the same way that high-end and expensive desktop workflow software does: inside the camera is a database of a small but growing number of lenses and their optical characteristics (and the corrections needed) at different focal lengths. As of this writing, the cameras know about 6 popular lenses; with more to be
added via future firmware updates.

Handheld Twilight and Multi-Frame Noise Reduction

There are other features that use Sony’s ability to do multiple-image alignment in-camera. The first actually has two names and appears in the menus in different places: “Handheld Twilight” (HHT) and “Multi-Frame Noise Reduction” (MFNR).
Shooting in low light and don’t have a tripod handy‘? Hate noisy pictures, whether in good light or bad? For years professional photographers (astrophotographers in particular) had a trick up their sleeves when it came to reducing noise in static images — they would take several different
shots in succession, and then merge them all in Photoshop. The underlying principle here was that each frame had the same subject but completely random noise (sensor's noise & atmosphere/transmission), and by combining the images the noise would just get “averaged” away, while the subject, which appeared consistently in each shot, would be reinforced.
Using the same intelligence found in the panorama stitching algorithms mentioned above, your A65 or A77 camera can use this very same technique, except you don’t need a tripod and you certainly don’t need a computer. Using either Handheld Twilight mode or the Multi-Frame Noise-Reduction function, the camera will take six handheld shots in rapid succession, line them all up (in case your hand wasn’t perfectly steady), merge them all together, and produce one high- resolution, low-noise, low-light image — all in-camera!
Three Low-Light Modes Compared So it tuns out that these cameras offer you not one but THREE different features designed to tackle low-light shots:
  • Handheld Twilight, 
  • Multi- frame Noise Reduction, 
  •  a 3“ one called "Night Scene" mode  which as far as I can see doesn’t do anything different than AUTO mode with the flash disabled. 
This seems like as good a place as any to compare all three.  

Conclusion: While Handheld Twilight is a great feature for point-and- shoots that gives amateurs a fighting chance of getting a sharp shot without using tripods (AND it reduces noise about three stops’ worth), the results arc not nearly as good as using an old-fashioned tripod with a lower ISO. And using MFNR  actually makes the low ISO tripod shots look even less noisy!  

Handheld High Dynamic Range (HDR) 

The last multiple-image, in-camera alignment feature is another great timesaver: High Dynamic Range (often abbreviated HDR). I’ll also talk about the limited dynamic range of the digital sensor, and how our eyes can see a greater range of light (bright to dark) than what the camera can see. Over the past century there have been lots of attempts to correct this intentional artifact of photographic representation of real light, trying to render the image so it looks more like how we saw it. The latest technique for trying to achieve this wider dynamic range comes in what’s become known as High Dynamic Range (HDR) photography. The time-honored way to create an HDR image is to put the camera on a tripod and take 3 (sometimes more) pictures of the same scene, each at different exposures — some darker, some lighter. Then, you merge them all in your computer so it sort of looks like the way you saw it in real life.
Up until now, HDR photography was labor-intensive and unintuitive — in fact, I once wrote a whole article on the subject and gave real-life examples of how to create these images in my Advanced Topics 2 e-booklet (available from www.FriedmanArchives.com/ebooks). That was HDR the old way. With the A65/77 cameras, Sony has made this useful feature easier to use. For starters, there’s no need for a tripod anymore. With the feature enabled (page 162), you just point the camera at your subject, and press the shutter release button once. The camera will take 3 sequential pictures at different exposures (one lighter, one darker, one “normal”) and merge them in the camera for you. No computer needed. What’s more, this feature can shoot up to a six-stop range. “But what if you had a shaky hand and the camera moved slightly between the first and third exposure?”, I hear you ask. Just as with the Handheld Twilight function mentioned earlier, the answer is the camera will automatically try to align the three images for you before merging them into a single .jpg image. Again, pretty impressive stuff.

Peaking Color

Peaking Color As mentioned earlier, these cameras also provide two great manual focusing aids. The first is the Focus magnifier (which shows you a magnified area of the image so you can fine- tune your manual focusing), and the other is a pretty innovative feature called “Peaking Color” (and its counterpart, “Peaking Level”). As you tum the manual focusing ring of your lens, areas that have high contrast (which equates to sharp focus) will be highlighted in the color of your choice. Faster than using the superior ground-glass focusing screens of l960’s era film-based SLRs!

 Built-in GPS 

I predicted this back in 1994. In my NASA days I invented the “Trustworthy Digital Camera” (http://tinyurl.c0m/6bhlw9g); if you took a picture with this camera you’d be able to prove in court that the image had not been manipulated by computer. (I was on a mission to restore the credibility of the photographic image!)  


From Vol II


Forum

HDMI live

Is the HDMI output from A57 and or A65 live during recording mode? I would like to use an external HDMI monitor with larger screen size while composing.
https://www.dpreview.com/forums/thread/3193603

A65 - Taking time lapse

https://www.dpreview.com/forums/thread/3893577

use triggertrap ("intervalometer")
https://medium.com/triggertrap-playbook/triggertrap-for-ios-and-android-is-now-open-source-a194350e9cfc

http://stephane-mottin.blogspot.fr/2017/07/hdr-high-dynamic-range-problem.html

HDR, EDR, wides gamuts DCI-P3, 10bits for each RGB-Transparency and screen


"HDR (High Dynamic Range)" video describes pixels using three different criteria:

  • Greater resolution (“more pixels”)
  • Greater color saturation (“fatter pixels”)
  • Greater shadow and highlight range (“brighter pixels”)--> only this criteria for classic HDR.

DCI P3 (Digital Cinema Initiative P3) falls into the “greater color saturation” section. It sets the white point at 6500° Kelvin and is more saturated than traditional HD video, but not as deeply saturated as the ultimate goal of Rec. 2020. Apple calls this “wide color,” or “wide color gamut,” media.

None of the new Macs have HDR screens. They offer a wider color gamut and higher resolution than previous gen Macs, but they are not HDR.

Timing DCI-P3

DCI-P3 was defined by the Digital Cinema Initiatives (DCI) organization and published by the Society of Motion Picture and Television Engineers (SMPTE) in SMPTE EG 432-1 and SMPTE RP 431-2.
In September 2015, Apple's iMac desktop became the first consumer computer with a built-in wide-gamut display, supporting the P3 color space.
Normal white LED backlights produce a lot of blue light, but not as much red or green light. Late 2015 iMacs are using the not-that-new GB-r LED backlight technology. This creates a much stronger green and red spectral component to match the already strong blue. The larger gamut can reproduce more vivid greens, reds, and their derivatives (cyan, yellow, magenta). http://www.astramael.com/
In August 2016, the Samsung Galaxy Note 7 shipped with an HDR display with 100% DCI-P3 color gamut.
https://en.wikipedia.org/wiki/DCI-P3
In September 2016, Apple's iPhone 7 shipped with a wide-gamut display, supporting P3.
In October 2016, Apple's new MacBook Pro notebook computers were released with P3 displays.

DCI-P3

Traditionally, the folks that cared the most about extended color spaces were professional still photographers. This is because, in the past, HD video created the significantly lower resolution images where a 1080p frame contained 2.1 million pixels at 8-bit depth, while a 4×5 inch digital negative could contain up to 40 million pixels at 16-bit depth.
In the world of still photos, Adobe RGB (and its close cousin sRGB) reigned supreme as the color space of choice because of its color range and dynamics.
From what I read, the DCI P3 color space is optimized for projection systems, not for monitors. Why? Because P3 was the color space designed for use by digital cinema projectors in theaters.
This means that many photographers are puzzled about why Apple chose a video standard for its monitors, rather than a stills standards. Apple hasn’t responded to these questions, but my guess it that consumers are embracing video in all aspects of their life – both socially and professionally – and it makes sense to support them with greater video quality. Also, the P3 spec has more reds and warmer colors than Adobe RGB.
https://larryjordan.com/articles/configure-the-new-macbook-pro-to-p3-color-space/

To view or change the color space setting for your monitor, open System Preferences > Display and click the Color tab. The top option – Color LCD – isn’t labeled “P3,” but it is. When you compare the Color LCD setting with the Display P3 setting, you’ll see they are essentially identical.

There’s a great way to explore the differences between Adobe RGB, HD (Rec. 709), P3, and HDR (Rec. 2020) color spaces. It’s called ColorSync and its already installed in the Utility folder on your system.
Open the Utility folder inside Applications (shortcut: Shift + Cmd + U), then open the ColorSync Utility. This program allows you to view and modify color profiles.
Click the Display P3 profile and, on the right, is a visual representation of the colors that can be displayed in the P3 color space; illustrated above.
One of the hidden features of ColorSync is the ability to compare color spaces, so you can easily see the differences between them.

Mac OS

Sierra & EDR, In  french, En français

macOS Sierra supporte  une technologie de type pseudo-HDR, qu’Apple nomme EDR.
L’idée du "pseudo-HDR" est d’augmenter fortement le contraste pour obtenir des images plus naturelles. La méthode typique, proposée par Apple, consiste à abaisser la valeur du noir et d’augmenter fortement la luminosité de l’écran pour créer un éblouissement. Actuellement, le "HDR" est essentiellement utilisé dans les films, Netflix (dans certains cas, comme la série Marco Polo) ou certains Blu-ray Ultra HD proposent des effets de ce type. Le HDR améliore l’immersion avec un soleil vraiment éblouissant, des lumières plus réalistes, etc.

Le support dans macOS Sierra semble limité pour le moment : ça ne fonctionne qu’en OpenGL ou avec Metal (l’API graphique maison) et uniquement sur les iMac 27 pouces Retina (5K). On peut supposer que la vidéo devrait tirer parti de cette possibilité avec la version finale, en même temps que les couleurs encodées sur 10 bits, les dalles wide gammut (même si c’est déjà le cas) et (j’espère) le codec HEVC (alias H.265).

http://www.journaldulapin.com/2016/07/07/macos-sierra-supporte-le-hdr/
http://www.journaldulapin.com/2017/04/25/wide-gammut-os-x/

Pour faire simple, le monde de l’informatique travaille généralement avec des couleurs codées sur 8 bits, soit 256 valeurs possibles pour chaque canal (rouge, vert, bleu et la transparence, soit 32 bits). Dans les moniteurs, les premiers LCD travaillaient sur 6 bits, les modèles modernes évidemment sur 8 bits, mais depuis quelques années des modèles 10 bits (1 024 valeurs) arrivent sur le marché. Avec OS X El Capitan (et évidemment macOS Sierra), le support a été ajouté et il est donc possible de brancher un écran “10 bits” sur un Mac (écran HDR vrai).

carte vidéo

Sur un MacBookPro2016 la carte vidéo est une Intel Iris Graphics 540.
https://www.notebookcheck.net/Intel-Iris-Graphics-540.149939.0.html
The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort (DP) converter. Up to 3 displays can be controlled simultaneously.
https://www.intel.com/content/www/us/en/support/graphics-drivers/000022440.html

Safari accepte les images 10 bits

L’intérêt de l’affichage sur 10 bits est de notamment améliorer les dégradés entre les couleurs, étant donné qu’il existe plus d’intermédiaires possibles. Les écrans 10 bits utilisent aussi souvent un espace de couleurs plus large, ce qui permet d’afficher des couleurs qui n’existent pas dans l’espace de couleur classique. En clair, une image comme celle présentée sur ce post de blog chez Webkit (https://webkit.org/blog/6682/improving-color-on-the-web/) apparaît complètement rouge sur un écran 8 bits classique, mais montre un logo sur un écran 10 bits avec un espace de couleur étendu. Le rouge du logo utilise des valeurs qu’un écran classique interprète comme la valeur maximale du rouge, alors qu’il s’agit d’une teinte distincte pour un modèle moderne. Certains écrans peuvent d’ailleurs combiner des couleurs 8 bits classiques avec un espace large (wide gammut) et afficher le logo, c’est le cas des MacBook Pro 2016.

Une image prévue pour un affichage sur un écran wide gammut,
sinon que du rouge pour les autres


Le support des écrans 10 bits a de l’intérêt dans le monde de la photo, car beaucoup d’appareils peuvent photographier en RAW en 10, 12 ou même 14 bits.

Les wides gamuts sont plutôt à partir de l’espace AdobeRVB (https://en.wikipedia.org/wiki/Wide-gamut_RGB_color_space) et dernièrement P3 chez Apple.
Cependant, chose rare pour un sRVB, il supporte les couleurs 10 bits par le displayPort.
Le logo au centre est hors de l’espace sRGB. Y a pas besoin de 10 bits pour le voir, juste un écran wide gamut (P3 par exemple, comme certains Mac) ou un profil de couleur bizarre. Sur mon écran *pas* wide gamut, certains profils ICC affichent bien le logo.
Il s'affiche dans chrome safari mais pas Firefox des versions de Juin 2017 sur mac sierra et macBook Pro 2016.
Le profil de couleur est dans l’image jpeg, mais tous les navigateurs le chargent pas...




List of Sony Abbreviations (photo/video/optics)

 Sony Lens Format Abbreviations

  • SAL – Sony Autofocus Lens, but perhaps better understood as Sony Alpha Lens as lenses that come with this abbreviation are designed specifically for the A-mount cameras. As with SEL, this abbreviation is only part of Sony’s short product name. For example, the Sony 24-70mm f/2.8 ZA SSM lens is also known as SAL-2470Z.
  • DT – stands for “Digital Technology” and specifies lenses that are designed for cameras with APS-C sensors. These lenses do not cover the full 35mm sensor image circle, much like Nikon DX, Canon EF-S and Sigma DC lenses. That said, DT lenses can be mounted on full-frame Sony cameras and used in crop mode effectively turning a full-frame Sony camera into a cropped-sensor camera.
  • SEL – specifies Sony autofocus lenses designed for their E-mount mirrorless camera system. As with SAL, this abbreviation is only found in the short product name. For example, the Sony E 16-50mm f/3.5-5.6 PZ SSM lens is also known as SELP1650.
  • FE – lenses that cover a 35mm sized sensor and are designed to be used with Sony’s full-frame mirrorless cameras, such as the Sony Alpha A7.
  • E – lenses designed for Sony’s mirrorless cameras with APS-C sized sensors, such as the Sony Alpha A6000.

Sony Lens Class and Technology Abbreviations

  • G – stands for “Gold” and specifies Sony’s best, highest-quality, most expensive professional lenses.
  • ZA – Zeiss Alpha, Zeiss branded lenses designed specifically for Sony cameras and, as far as high-quality goes, these are on par with Sony’s G lenses. During my research, I’ve found differing opinions, but as far as I know ZA lenses are not actually designed by Zeiss. Designing and manufacturing these lenses is still up to Sony, but only when the optical design is approved by Zeiss according to their high standards.
  • SSM – SuperSonic Motor, Sony’s version of a ring-type ultrasonic motor used for extremely fast and silent AF operations. Minolta A-mount camera bodies released before 2000 do not support SSM and you’d be left with manual focus only, but that’s unlikely to be a problem for most Sony shooters.
  • SAM – Smooth Autofocus Motor is built into some of Sony’s lower-end lenses released since 2009. It’s sufficiently speedy and quiet, but not as good as SSM. The addition of SAM also usually indicates that the lens has a plastic build and is from the affordable range. Much like SSM, SAM does not work with pre-2000 Minolta camera bodies and the lens focusing will need to be done manually.
  • OSS – Optical SteadyShot means that a particular lens has optical image stabilization. Sony Alpha mount lenses don’t have such a feature because Sony prefers to use sensor-based IS with its DSLR and SLT cameras. However, their mirrorless E-mount system relies on optical image stabilization instead.
  • PZ – stands for “Power Zoom” and specifies lenses that have inbuilt motors to operate the optical zoom. Useful for videography for the lens’ ability to zoom smoothly. PZ lenses are also quite compact for their class.
  • ED – as with lenses from other manufacturers, stands for Extra-low Dispersion glass elements used in the lens’ optical construction and designed to reduce chromatic aberrations.

Specialized Sony Lens Abbreviations

  • TC – as with other manufacturer, stands for Tele Converter and means that this particular lens is designed to increase the focal length (and reduce the maximum aperture) of telephoto lenses.
  • Fisheye – Fisheye lenses, as you already probably know, provide extremely wide angles of view (180 degrees is not uncommon). What makes them distinctively different from regular wide-angle lenses is the very strong and unique distortion characteristics. Diagonal fisheye lenses cover the whole frame, whilst circular lenses produce a circular image within the frame. Read this article if you want to learn more and see some image samples.
  • Pancake – Sony’s lenses designed with extremely compact size and light weight in mind.
  • Macro – as with lenses from all other manufacturers, Macro lenses in Sony lens line-up offer higher-than-average magnification and are designed to work well at close focus distance. It is also worth noting that Sony doesn’t play around with the designation – if the lens is specified as Macro, it can achieve 1:1 magnification.
  • STF – Smooth Transition Focus, lenses that employ special APD lens groups that get thicker towards the edges and, because of that, reduce the amount of light passing through. Basically, these lenses are designed to deliver extremely smooth, silky out of focus highlights, but with some trade-offs, chief among which is the lack of autofocus. Also, even though the physical maximum apertures of STF lenses are generally wide, the actual amount of light coming through due to APD lenses is much lower (the difference between lens’ f-stop and t-stop can vary up to one and a half stop of light, meaning an f/2 STF lens would let in approximately as much light as a regular f/3.2-3.5 lens would). Finally, and this is a personal opinion, I find the excessively smooth rendition of out-of-focus areas to look lifeless, characterless and “plastic”. However, if you want a lens that delivers what is considered to be a superbly silky out-of-focus background/foreground with high image- and great build quality, and don’t care about lack of AF, a lens such as the Sony 135mm f/2.8 (T4.5) STF may just be what you are looking for.

Ref

https://photographylife.com/sony-lens-abbreviations

Monday, July 17, 2017

test des limites avec le rapport 1:1 avec l'objectif minolta 100mm 2.8 minolta et le sony alpha 65V


Exmor APS HD CMOS sensor : 23.5 x 15.6mm

15.6mm/4000pix->3.9µm/pix : taille du photosite.

Avec le rapport 1:1 et l'objectif minolta 100mm 2.8 minolta et le sony alpha 65V
On peut détecter au mieux du 12µm (3photosites).

Le test ici a été effectué avec un CD audio.

avec f/D =20

toute l'image.
Et avec un zoom num de 5000 sur la partie orange:

Ce test permet de voir les effets aussi liés à la couleur du capteur.

HDR high dynamic range, problem avantages and photo, raw, DRO, video, game, science, computer, screen, camera, web platform, understanding SONY auto-HDR


Intro

https://en.wikipedia.org/wiki/High-dynamic-range_imaging

I will focus on the example of the Sony alpha 77 and 65 (the first with built-in auto-HDR).

Tone mapping

The method of rendering an HDR image to a standard monitor or printing device is called tone mapping. This method reduces the overall contrast of an HDR image to facilitate display on devices or printouts with lower dynamic range (LDR), and can be applied to produce images with preserved local contrast (or exaggerated for artistic effect).
https://en.wikipedia.org/wiki/Tone_mapping

The main problem is the dynamic ranges of common devices:
Dynamic ranges of common devices
DeviceStopsContrast
LCD9.5700:1 (250:1 – 1750:1)
Negative film (Kodak VISION3)138000:1
Human eye (static)10–141000:1 – 15000:1
High-end DSLR camera 14.828500:1
Human eye (dynamic)20
1000000:1
https://en.wikipedia.org/wiki/High-dynamic-range_imaging

In our case (camera), the CMOS sensor and its electronic is limited. For example:
The dynamic range is typically limited by the readout process of the CMOS imager pixel. Techniques have been developed in the past to cope with this, usually by non-linear compression of the signal.
ams Sensors Belgium developed a new CMOS image sensor pixels that allows readout of a photodiode with a wide dynamic range, which maintains a linear response to light. After exposure, the photodiode is read out via two transfer gates to two sense nodes. Two signals are then read from each pixel. The first signal only reads charge transferred to the first sense node, with maximal gain. This sample is used for small charge packets and is read with with low read noise. The second sample reads the total charge transferred to both sense nodes, with a lower gain. Pixels with a read noise of 3.3 electrons and a full well charge of 100,000 electrons have been demonstrated, resulting in a linear dynamic range of 90 dB.
http://www.cmosis.com/technology/technology_overview/high_dynamic_range_pixels

DRO, auto-HDR, Raw

In fact you have 5 possibilities:

  • DRO (how DRO works: https://www.dpreview.com/articles/3798759501/apical)
  • auto-HDR
  • shooting a bracket 3-5 exposures (well within the camera's reach) and RAW then doing the HDR work on the computer (function "Merge to HDR"),
  • research domain with you own software (macro photo, fluorescent photo, photo with very high contrast, 3D photo)
  • one Raw and manual or semi-automatic processing with specialized software (raw converters):


see Merged HDR with many Preset
https://www.hdrsoft.com/

HDR auto from Sony

in french: Le mode HDR automatique des Sony Alpha 450, 500 et 550 (2010)
http://www.alpha-numerique.fr/index.php/technique/elements-techniques/426-le-mode-hdr-automatique-des-sony-alpha-450-500-et-550

Auto HDR of alpha 65 and 77 (2012)
http://blog.william-porter.net/2012/01/sony-a77-expanding-dynamic-range-with.html
This excellent post shows the difference of DRO, HDR, and raw.
The best is to select HDR with you own contrast decision.

In-camera HDR ("high dynamic range") is a different way to solve the problem. Like on-the-computer HDR, in-camera HDR starts with several different exposures of the same scene, then combines them into a single output file in which the well-exposed bright areas from one shot have been combined with the best-exposed dark areas from another, and the composite file has been adjusted to make things look natural. Sony's programmers have written programs that seem to do a very good job — sometimes — of combining the exposures. But a key factor in getting good results, is providing the processor with good source images. The new fixed-mirror (SLT) cameras from Sony are especially well suited to gathering the multiple exposures because, lacking a moving mirror, these cameras can take more shots per second than their traditional reflex (moving) mirror competitors.

Raw file, unprocessed. and clipping region  (no contrast)
The red is where the scene is brighter than the camera could capture (with these settings) 
and the blue is where the scene is too dark for the camera (with these settings) to retain detail.
It's when you turn on Lightroom's "show clipping" feature.


 Raw file, unprocessed.

 Sony auto-HDR
The HDR AUTO has preserved detail outside well 
but surrendered detail in the shadows.
It's the choice of Sony's programmers.
 Sony auto-HDR 
with knowing that the dynamic range of this scene 
was fairly extreme, I set HDR to its max (6 EV). 

The raw data file has a lot more latitude than a jpeg. To compare what I can get from the raw file with what Sony's in-camera DRO and HDR offer, I reshot the scene, saved the raw file, and processed it myself in Lightroom or other software.
I used an adjustment brush to bring the bright areas (the windows) down 1.5 stops, and a separate brush to bring the shadow areas up 1.5 stops. Even so, the result was pretty good. See the original RAW file at the beginning.

Morever, because in-camera HDR takes multiple exposures and then processes them, achieving a single HDR result in the camera takes about five or six seconds. And you simply can't use it if anything in the scene is moving quickly. Finally, the A65 or A77's processor saves the HDR file as a jpeg, by necessity. The HDR file is a composite, a processed result. There is no raw original of the HDR result.

And if you really want to hedge your bets, shoot RAW + JPEG with DRO AUTO enabled. You may find that the raw file is badly exposed but the jpeg is usable and you won't have to fuss with the raw file on the computer.
 sony auto-DRO
sony DRO LV5;
Sensing that there was at least a five to six stop gap between the darks
and the lights here, I then changed the DRO setting from Auto to "Lv5".

 The feature is called "Auto HDR" and it has seven possible options: levels 1-6 plus an option called, confusingly, "auto." Sounds tautological to say "put the Auto HDR feature on auto," but it's not.

But a word or two further about raw might be pertinent here.

There is never a question about shooting raw or not. We all shoot raw always, willy nilly. Raw is how the camera works. The question is simply, where does the raw data get processed? Your choices are

  • (a) let the little processor with the no-choice software in your camera do it and hope you're happy with the results, because you lose the chance to do it over; or 
  • (b) keep the raw data, then process and reprocess as many times you like on a full-blown computer, using as many different raw converters as you like or as many different programs as you can afford. If you put it this way, it's not hard to see that, if you really need to get it right, you're better off shooting raw and shooting a bracket 3-5 exposures (well within the camera's reach) then doing the HDR work on the computer.


That said, while in-camera HDR might not produce the best results possible, I will readily admit that is that its results are pretty darned good. I'm still not quite sold, but I do acknowledge that Sony's done a tremendous job here and with MFNR multi frame noise reduction.
HDR image has less noise in the shadows.
One of the downsides to shooting and processing HDR in-camera is that you have no control over the tone-curve applied. 

See also

https://www.dpreview.com/reviews/sonyslta77/12
https://www.dpreview.com/reviews/sonynexc3/7
The Complete Guide to Sony's Alpha 65 and 77 SLT Cameras B&W Edition Volume II:
https://books.google.fr/books?id=R_mWAwAAQBAJ&pg=PA456&lpg=PA456&dq=HDR+automatic+Sony+Alpha+65&source=bl&ots=-ajGH13gZg&sig=UkvJtQ1KE5laUZ7vKgPGtd0KTcc&hl=en&sa=X&ved=0ahUKEwiap-Gw4o3VAhWBB8AKHVuzAmIQ6AEIYjAJ#v=onepage&q=HDR%20automatic%20Sony%20Alpha%2065&f=false

Process

The 'HDR' mode can be set to Auto, or can be manually set from 1 stop to 6 stops EV. This is the mode that takes 3 frames quickly, and merges them together in camera to deliver a single HDR merged photo.

This is different than bracketing, and manually taking your own set of photos to merge in software after the fact, which is what most other folks on the web are talking about. For this, you need to see what the maximum bracketing range is for the camera in the exposure bracketing mode...with most Sony cameras, it is indeed only + -0.7 EV. The A77 being an exception. Also of note: you don't HAVE to use bracketing mode to take manual HDR exposures to blend - if you set up the camera on a tripod and take a series of photos where you manually adjust the exposure by a stop or two at a time, you can take any EV range you want and any number of photos you want - bracketing is what people use when they are trying to eliminate motion blur between a series of shots from handheld action, as it takes 3 photos relatively quickly. Sony's HDR mode does the same, but also does the blending of the HDR in the camera so the output is a single, final HDR photo.

Page 129 of the A65 Handbook states, You cannot use the Auto HDR function on RAW images. And, when the exposure mode is set to

  • AUTO, 
  • AUTO+, 
  • Sweep Panaroma, 
  • 3D Sweep Panaroma, 
  • Continuous Advance Priority AE 
  • Scent Selection, 
  • when Multi Frame Noise Reduct. is selected...

you cannot select Auto HDR.

I think that the delay between the 3 photos is around 150ms (frequency 1.6 Hz; or "speed process"=1/6.6), "speed of all the shooting process"=1/3.3then be careful when you have a moving part in your photo. The sound between the 3 photos indicates this tempo...
After the computer processing is around 5s and your camera is blocked.

JPEG, RAW and high iso.

http://www.photographyblog.com/reviews/sony_a65_review/image_quality/

List of all cameras and Auto Exposure Bracketing option

Auto Exposure Bracketing Settings by Camera Model
list of all cameras
https://www.hdrsoft.com/resources/aeb.html
Camera Model Auto-bracketed frames Max EV step increment Max EV range in AEB Max burst rate
Sony Alpha A65 3 0.7 1.4 10 fps
Sony Alpha A77 3 or 5 3 (3 frames), 0.7 (5 frames) 6 12 fps

Many digital cameras include an Auto Exposure Bracketing (AEB) option. When AEB is selected, the camera automatically takes three or more shots, each at a different exposure.
Auto Exposure Bracketing is very useful for capturing high contrast scenes for HDR. However, AEB wasn't intended for HDR initially, but for ensuring that one of the shots taken is correctly exposed. This means that some camera models only offer a maximum of 1 EV spacing, or even less, in just three auto bracketed shots.
Unfortunately, three shots spaced by one EV are often not sufficient for capturing high contrast scenes.